Byte vol.7 №12 December 1982
Features
42 Build the Circuit Cellar MPX-16 Computer System, Part 2 by Steve Ciarcia IA continued description of an 8088-based system that shares its principles of operation with the IBM Personal Computer.
83 Game Plan 1982 / A section devoted entirety to games and gaming begins here.
84 The Coinless Arcade—Rediscovered by Pamela Clark and Gregg Williams I With so many games available for microcomputers and cartridge systems.
you can play forever.
92 The Vectrex Arcade System by Pamela
Clark IA vector-display game system brings true arcade adventures into the home—all for less than $200.
94 Board to Death / Can you tell an Apple from a TRS-80 when they’re stripped of their outer trappings? Find out by taking this quiz that tests your skill in recognizing printed-circuit boards.
96 Design Techniques and Ideals for Computer Games by Chris Crawford I Atari’s prized and prolific creator of games discusses some of the special techniques he uses.
112 Chargel by C. Anthony Ray IA trajectory game that shoots electrons through stationary ions It’s the second-place winner in the BYTE Game Contest.
124 Cosmic Conquest by Alan Sartori-Angus I The first-place winner in the BYTE Game Contest is a real-time space strategy game.
142, 150, 160, 162 BYTE Game Grid:
Ricochet by Gregg Williams; Action Games for the VIC-20 by Russell Kavanagh. Deadline by Chns Morgan; Penetrator by Stan Wszola
167 Character Editor for the Atari by Tim Kilby I Explore the Atari’s ANTIC 4 and 5 modes.
222 User’s Column: A Slew of Languages, a Slap at Documentation, and a Curse at Keyboards by Jerry Pournelle I Unaccustomed as he is to voicing his opinions. Jerry drops just a few hints.
260 The Soundchaser Computer Music Systems by Robert A. Moog/ Two new synthesizers make headway in the evolutionary process toward the ultimate computer music system.
278 A Brief Introduction to Electronic Music Synthesizers by Robert A. Moog / Modern-day synthesizers are direct descendants of analog computers.
288 The 8051 One-Chip Microcomputer: A Most Powerful Microcontroller by Howard Boyet and Ron Katz I Hardware-intensive applications can show off the power of hardware.
314 Problem Oriented Language, Part 1: A New Method of Input by Mark Finger I Data entry can be shortened and simplified by using Problem Oriented Language.
372 Practical Dynamic-Memory System Design by Rob Belies IA straightforward look at design with dynamic devices.
414 Test Your Memory Using the Barber-Pole Algorithm by H. R. Pinnick Jr. I Useful diagnostic information is nor hard to obtain, as an example coded for the 8080 processor shows.
486 A Versatile Low-Cost Microprocessor Controller Module by David L. Craig / Add intelligence to your latest project at minimal expense.
Reviews
206 Microshell and Unica: Unix-Style Enhancements for
CP/M by Christopher Kem
250 Autocontrol s AC-85: A CP/M System on One
Board by JoAnne Benedict
392 Multidos: A New TRS-80 Disk Operating System by Rowland Archer
404 Condor Series 20 DBMS by Jack L. Abbott
Nucleus
6 Editorial: The Play’s the Thing
14 Letters
38, 202, BYTE’S Bits
182, 390 Product Description: Lotus Development Corporation’s 1-2-3; The Lobo Max-80
202, 389 Book Reviews: PET/CBM BASIC: 8080/280 Assembly Language: Techniques for Improved Programming
389, 403 BYTE’s Bugs
398, 448 System Notes. GRPRINT. An Apple Utility Program for Dot-Matrix Printers: A Little Apple SOS with Your Pascal
500 BYTELiNES
505 Clubs and Newsletters
506 Ask BYTE
508 Software Received
512 Books Received
514 Event Queue
518 Cumulative Index Update
532 What’s New?
589 Unclassified Ads
590 BOMB. BOMB Results
591 Reader Service