Byte vol.10 October 1977
In the Queue
Foreground
RELOCATABILITY AND THE LONG BRANCH
Programming Techniques—Borrmann
AN APL INTERPRETER FOR MICROCOMPUTERS. Part 3
Interpreter Design—Wimble
HOW TO IMPLEMENT SPACE WAR
Software-Kruglinski
ANALYZE YOUR CAR’S GAS ECONOMY WITH YOUR COMPUTER
Applications-Bauerschnub
Background
HOW TO WRITE AN APPLICATION PROGRAM
Software-Jenkins
OTHELLO. A NEW ANCIENT GAME
Software-Duda
AN 8080 SIMULATOR
Software—Chung
FUNDAMENTALS OF SEQUENTIAL FILE PROCESSING
AppHcations-Smith
C: A LANGUAGE FOR MICROPROCESSORS?
Languages-Madden
SIMPLE APPROACHES TO COMPUTER MUSIC SYNTHESIS
Hardware—Schneider
STRUCTURED PROGRAM DESIGN
Software Design-Higgins
COMPUTER INFORMATION ARRANGEMENT
Applications—Holladay
MASTERMIND
Games—Milligan